Game Loot Network Compensation Plan v2 Review
Game Loot Network is almost a year old. The company launched in mid 2015 and appears to have gone through several compensation plan revisions since.
Today we take a look at and review Game Loot Network’s latest compensation model, implemented just last month.
Game Loot Network Affiliate Ranks
There are fifteen affiliate ranks within the Game Loot Network compensation plan.
Along with their respective qualification criteria, they are as follows:
- Game Ambassador – generate $100 PV a month
- Ruby – maintain $100 PV a month, recruit and maintain at least three Game Ambassador ranked affiliates and have a total monthly downline volume of $300
- Ruby II – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $1200
- Ruby III – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $3900
- Sapphire – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $10,000
- Sapphire II – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $25,000
- Sapphire III – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $50,000
- Emerald – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $75,000
- Emerald II – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $100,000
- Emerald III – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $250,000
- Diamond – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $500,000
- Double Diamond – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $750,000
- Triple Diamond – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $1,000,000
- Crown – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $2,000,000
- Black Crown – maintain $100 PV a month, maintain at least three personally recruited Game Ambassador ranked affiliates and have a total monthly downline volume of $3,000,000
PV stands for “Personal Volume” and includes a Game Loot Network affiliate’s own purchases and that of their retail customers.
Note that no more than 40% of the required total monthly downline volume can be sourced from any one recruitment leg.
Commission Qualification
In order to qualify for commissions, a Game Loot Network affiliate must
- maintain $100 PV a month
- maintain at least three personally recruited and active affiliates and
- maintain at least five Premium Gamers (retail customers who subscribe for $10 a month)
Daily Commissions
Upon qualifying at the Ruby or higher ranks, each Game Loot Network is guaranteed a daily commission as follows:
- Ruby – $5
- Ruby II – $20
- Ruby III – $30
- Sapphire – $50
- Sapphire II – $100
- Sapphire III – $150
- Emerald – $200
- Emerald II – $300
- Emerald III – $400
- Diamond – $500
- Double Diamond – $750
- Triple Diamond – $1000
- Crown – $2000
- Black Crown – $3000
Rank Achievement Bonus
When a Game Loot Network affiliate qualifies at the Ruby and higher ranks, they earn the following one-time rank achievement bonuses:
- Ruby – $250
- Ruby II – $500
- Ruby III – $1250
- Sapphire – $2500
- Sapphire II – $5000
- Sapphire III – $10,000
- Emerald – $20,000
- Emerald II – $30,000
- Emerald III – $50,000
- Diamond – $100,000
- Double Diamond – $125,000
- Triple Diamond – $150,000
- Crown – $175,000
- Black Crown – $200,000
Builder Bonus
The Builder Bonus pays Game Loot Network affiliates when their personally recruited affiliates qualify at the Ruby to Sapphire ranks.
- personally recruited affiliate qualifies as a Ruby = $500 paid to the recruiting affiliate
- personally recruited affiliate qualifies as a Ruby II = $1000 paid to the recruiting affiliate
- personally recruited affiliate qualifies as a Ruby III = $2500 paid to the recruiting affiliate
- personally recruited affiliate qualifies as a Sapphire = $6000 paid to the recruiting affiliate
Note that the Builder Bonus is paid out on the fourth “qualified” recruited affiliate.
A qualified recruited affiliate in the Builder Bonus is one who has qualified at the Ruby or higher rank.
Joining Game Loot Network
Affiliate membership with Game Loot Network is tied to the purchase of a 500 game token pack ($100).
Game Loot Network affiliates must also pay $24.99 a month for access to a “marketing system”.
Conclusion
One of the glaring problems with the original Game Loot Network compensation plan was the lack of retail focus.
From our original Game Loot Network review:
Quite obviously the core focus of the business is to sign up at the $100 “Fun 500” level, pay a monthly fee and then recruit others who do the same.
To address this, Game Loot Network now requires every affiliate to maintain five Premium Gamers. These are retail customers on a $10 month subscription.
The Premium Gamer requirement satisfies 50 PV, which is half of the 100 PV a month affiliates require to be commission qualified. The remaining PV can be satisfied by either additional Premium Gamers or self-funded by the affiliate themselves.
Mathematically, if every affiliate is commission qualified you’re looking at 50% of revenue (after an affiliate’s first month) being sourced from retail customers.
This is a vast improvement over Game Loot Network’s original compensation plan.
Unfortunately the guaranteed commissions Game Loot Network offers might still be construed as a securities offering.
In MLM, commissions need to be directly tied to sales performance. If you start offering guaranteed commissions based on rank, regulators can see it as a securities offering.
As far as I know Game Loot Network are not registered with a securities regulator in the US or elsewhere.
To remedy this Game Loot Network would need to abolish guaranteed commissions based on rank and tie commissions to sales performance.
One final note, the Game Loot Network website is still devoid of company ownership and management information. This is crucial due diligence for any MLM opportunity that should be provided to the general public without exception.
If you’re interested in signing up as a Game Loot Network affiliate, I’d first recommend trying out the service as a Premium Gamer for a month or two.
See what your Premium Gamer customers are going to experience and then decide if it’s something you feel confident pitching to the general public. You’re going to need at least five Premium Gamers to get paid, so if you’re not confident marketing Game Loot Network’s service on a retail level you’re not going to earn anything.
Good luck!
Update 29th April 2018 – GameLoot are looking to get into the MLM cryptocurrency niche with their LOOT altcoin.
BehindMLM published an updated Game Loot Network review covering integration of LOOT on April 27th, 2018.
If my memory serves me correctly, Lance Baker was one of the top people in this, but I can’t remember the name of their CEO. Will have to go look it up later when I have more time.
I am sure there are YouTube vidoes out there with their names, but as you said really strange they aren’t listed on the website. Big red flag to us as well.
Love your reviews, thank you and I looked into this one.
Unless I’m reading it wrong, I think you may be off on this one about retail. According to their comp plan, it states an Ambassadors recruit other affiliates into network…
but it also states they must also recruit 5 premium players.
Anyone can play for free, just download the app. Ambassadors are to get 5 free players to be premium players at a $10.00 month membership. Premium players do not get paid commissions or anything, they are just players /members.
So in addition to membership, chances are these members buy tokens… there is a retail portion in addition to ad sales.
therefore i don’t agree they are a ponzi scheme. can you check into this yourself and do an update review if you find different. Cause I’m interested in this company.
and I didn’t find any info on co either.
From the Game Loot compensation plan:
One too many commission requirements there, would be much simpler if Game Loot Network consolidated them.
5 Premium Gamers at $10 a month = 50 PV, only half the required monthly PV. So the rest of it is likely going to be affiliate money ($50 or more spend by the affiliate).
That said, maintaining five retail customers does warrant mention in the review so I’ll update it now.
Edit: Done! Thanks again for catching that. As at the time this comment is published, the conclusion should more accurately represent Game Loot Network’s current compensation plan.
Thanks so much for the update!
One thing that you have overlooked, and an important consideration imo, is the quality of the games on offer.
I joined at the $10 level to test what was on offer because I genuinely enjoy mobile gaming and my friends do too. I thought it might be a nice source of income if the games were engaging and similar in quality to other mobile titles.
I’ll spare you detailed reviews of each game on offer but give you some quick impressions and a final score if 2/10
These ‘games’ are dire. Where did they source this rubbish from? They are bug-ridden, ugly, pointless or just plain broken. I had hopes for their trivia game but it crashes constantly and gives a ‘draw’ outcome even if you’ve clearly beaten your opponent. ‘
And don’t ask me about ‘Round ball escape’ (no I didn’t make that title up).
I’d seriously like to know where they sourced these awful games from. Even their hub app is full of bugs and has ugly stretched graphics and glitchy sound. This crap is embarrassing.
I consider the $10 I wasted an important lesson. This scheme reminds me of Infinii network – a lucrative and well thought out mlm payment plan hiding behind a terrible product.
If I had to guess, probably a cheap “studio” in India or some such.
If someone dives in close to Game Loot they will find that the owner is tied in with his good buddy Efram Taylor now in jail.
These kind of guys all run together in the same packs. The company is tied in with Efram family and also Efram Taylor’s tech guys out of Pakistan.
Never a good deal, when you partner with guys like this in business.
youtube.com/watch?v=QHBFb_HiTDg
And the owner is…?
Lance Baker.