Game Loot Network launched in 2015 as a token-based mobile gaming platform.

The company was founded by Lance Baker, who also serves as Loot Gaming Network’s President.

A whitepaper on the Game Loot Network website claims the company is headquartered in the US state of Missouri.

During its first year in business, Game Loot Network went through numerous compensation plan revisions.

BehindMLM published an updated Game Loot Network review in June, 2016.

The updated compensation plan required Game Loot Network affiliates to generate “Premium Gamers”.

Premium Gamers were retail customers who paid $10 a month to access Game Loot Network’s platform.

Given the dominance of the “free to play” model across the mobile gaming market, Game Loot Network’s “Premium Gamer” model flopped.

Throughout 2017 traffic to the Game Loot Network continued to decline, before dropping off completely around August.

In late 2017 Game Loot Network announced it would be launching a LOOT altcoin.

Armed with a new business model and updated compensation plan, the company hopes to launch its LOOT ICO next month.

Read on for an updated review of the Game Loot Network MLM opportunity.

Game Loot Network Products

As far as I can tell Game Loot Network has renamed “Premium Gamer” membership to “Groundbreaker”.

Groundbreaker retail customer membership is $10 a month and provides access to the Game Loot Network gaming platform.

The Game Loot Network Compensation Plan

The Game Loot Network combines commissions on retail Grounderbreaker subscriptions and affiliate recruitment.

Game Loot Network Affiliate Ranks

There are seventeen affiliate ranks within the Game Loot Network compensation plan.

Along with their respective qualification criteria they are as follows:

  • Emissary – sign up as a Game Loot Network affiliate ($75) and generate and maintain $100 PV a month
  • Pixel Wielder – maintain $100 PV a month and recruit and maintain 2 Emissaries or pay $250
  • Digital Knight – maintain $100 PV a month and recruit and maintain 1 Pixel Wielder or pay $500 (qualified for 60 days)
  • Archduke – maintain $100 PV a month and recruit 2 Pixel Wielders or pay $1000 (qualified for 90 days)
  • Tech Baron – maintain $100 PV a month, recruit and maintain at least 4 Pixel Wielders and generate $5000 GV minimum a month or pay $2000 (qualified for 180 days)
  • Master Envoy – maintain $100 PV a month, maintain at least 4 Pixel Wielders and generate $10,000 GV minimum a month
  • Unity Shifter – maintain $100 PV a month, maintain at least 4 Pixel Wielders and generate $20,000 GV minimum a month
  • Mountain Caller – maintain $100 PV a month, recruit and maintain at least 6 Pixel Wielders and generate $40,000 GV minimum a month
  • Conqueror – maintain $100 PV a month, maintain at least 6 Pixel Wielders and generate $80,000 GV minimum a month
  • Portal Bringer – maintain $100 PV a month, maintain at least 6 Pixel Wielders and generate $160,000 GV minimum a month
  • Worldstomper – maintain $100 PV a month, recruit and maintain at least 8 Pixel Wielders and generate $320,000 GV minimum a month
  • Planet Crafter – maintain $100 PV a month, maintain at least 8 Pixel Wielders and generate $640,000 GV minimum a month
  • Matter Maker – maintain $100 PV a month, maintain at least 8 Pixel Wielders and generate $1,280,000 GV minimum a month
  • Time Bender – maintain $100 PV a month, recruit and maintain at least 10 Pixel Wielders and generate $2,560,000 GV minimum a month
  • The Architect – maintain $100 PV a month, maintain at least 10 Pixel Wielders and generate $5,120,000 GV minimum a month
  • Eternity King – maintain $100 PV a month, maintain at least 10 Pixel Wielders and generate $10,240,000 GV minimum a month
  • The Forever Force – maintain $100 PV a month, recruit and maintain at least 12 Pixel Wielders and generate $20,480,000 GV minimum a month

PV stands for “Personal Volume” and is sales volume generated by an affiliate’s own purchases (including monthly subscription) and that of their Groundbreaker retail customers.

GV stands for “Group Volume” and is PV generated by an affiliate and their unilevel team downline.

Recruitment Commissions

Game Loot Network affiliates are paid to recruit new affiliates through a unilevel compensation structure.

A unilevel compensation structure places an affiliate at the top of a unilevel team, with every personally recruited affiliate placed directly under them (level 1):

If any level 1 affiliates recruit new affiliates, they are placed on level 2 of the original affiliate’s unilevel team.

If any level 2 affiliates recruit new affiliates, they are placed on level 3 and so on and so forth down a theoretical infinite number of levels.

Game Loot Network cap payable recruitment commissions at five unilevel team levels, based on rank:

  • Emissary – 20% on level 1 (personally recruited affiliates)
  • Pixel Wielder – 20% on level 1 and 10% on level 2
  • Digital Knight – 20% on level 1 and 10% on levels 2 and 3
  • Archduke – 20% on level 1 and 10% on levels 2 to 4
  • Tech Baron – 20% on level 1, 10% on levels 2 to 4 and 20% on level 5

Residual Commissions

Residual commissions are paid using the same unilevel compensation structure as recruitment commissions, expanded down ten levels.

  • Emissary – 1% on level 1 (personally recruited affiliates)
  • Pixel Wielder – 1% on level 1 and 2% on level 2
  • Digital Knight – 1% on level 1, 2% on level 2 and 3% on level 3
  • Archduke – 1% on level 1 , 2% on level 2, 3% on level 3 and 4% on level 4
  • Tech Baron – 1% on level 1, 2% on level 2, 3% on level 3, 4% on level 4 and 5% on level 5
  • Master Envoy – 1% on level 1, 2% on level 2, 3% on level 3, 4% on level 4, 5% on level 5 and 6% on level 6
  • Unity Shifter – 1% on level 1, 2% on level 2, 3% on level 3, 4% on level 4, 5% on level 5, 6% on level 6 and 7% on level 7
  • Mountain Caller – 1% on level 1, 2% on level 2, 3% on level 3, 4% on level 4, 5% on level 5, 6% on level 6, 7% on level 7 and 8% on level 8
  • Conqueror – 1% on level 1, 2% on level 2, 3% on level 3, 4% on level 4, 5% on level 5, 6% on level 6, 7% on level 7, 8% on level 8 and 9% on level 9
  • Portal Bringer and higher – 1% on level 1, 2% on level 2, 3% on level 3, 4% on level 4, 5% on level 5, 6% on level 6, 7% on level 7, 8% on level 8, 9% on level 9 and 10% on level 10

Infinity Bonus

The Infinity Bonus allows Game Loot Network affiliates to earn residual commissions beyond the first ten levels of their unilevel team.

The Infinity Bonus pays out on generations.

A generation in the Game Loot Network compensation plan is defined when an affiliate at the same rank as the qualifying World Stomper or higher ranked affiliate is found in a unilevel leg.

This affiliate caps off the first generation of that unilevel leg, with the second generation beginning immediately after.

If another same-ranked affiliate is found deeper within that leg, the second generation is capped off and the third begins.

If there are no other same-ranked affiliates within the leg, the last generation of that leg extends down the full depth of the leg.

Using this generational structure, a Game Loot Network affiliate can earn on up to seven generations per unilevel leg:

  •  World Stomper affiliates earn 1% on one generation
  • Planer Crafter affiliates earn 1% on up to two generations
  • Matter Maker affiliates earn 1% on up to three generations
  • Time Bender affiliates earn 1% on up to four generations
  • The Architect affiliates earn 1% on up to five generations
  • Eternity King affiliates earn 1% on up to six generations
  • The Forever Force affiliates earn 1% on up to seven generations

Remember that generations are defined uniquely for each unilevel leg, based on the number of World Stomper or higher ranked affiliates in that leg after level 11.

The Infinity Bonus only pays out from the 11th level of the unilevel team.

Fast Start Bonus

Emissary ranked Game Loot Network affiliates who qualify at the Pixel Wielder, Digital Knight and/or Archduke ranks within thirty days of signing up, are rewarded with the following Fast Start Bonuses:

  • Pixel Wielder – $50
  • Digital Knight – $100
  • Archduke – $150

Note the above bonuses are cumulative if consecutive ranks are achieved within 30 days of qualifying as an Emissary.

Joining Game Loot Network

Game Loot Network affiliate membership starts at $75:

  • Emissary – $75
  • Pixel Wielder – $250
  • Digital Knight – $500
  • Archduke – $1000
  • Tech Baron – $2000

The primary difference between the above affiliate memberships is increased income potential via the Game Loot Network compensation plan.

If a Game Loot Network wishes to self-fund commission qualification, they can also opt to pay a $125 a month subscription fee.

Conclusion

Game Loot Network’s marketing spiel hasn’t changed all that much since 2015;

Up until now, gaming companies have built massive revenue
through your social contacts without sharing a dime.

Now, you’ll reap rewards at the ground floor of a transformative platform.

Logic dictates that three years in, surely Game Loot Network has a stable of successful and popular games, translating into retail player reach well beyond their affiliates?

The answer to that question is no.

According to BehindMLM reader “James”, as of 2016 Game Loot Network’s games library was “rubbish”.

These ‘games’ are dire. Where did they source this rubbish from?

They are bug-ridden, ugly, pointless or just plain broken.

I had hopes for their trivia game but it crashes constantly and gives a ‘draw’ outcome even if you’ve clearly beaten your opponent. ‘

Whether the games library quality has gotten any better since I can’t say. But I did notice a complete lack of marketing focus on existing games.

Game Loot Network works like an app store, but we offer much more than just games.

Blockchain technology allows the platform to be an entertainment superstore — with resources for play, purchase, and design.

Enter LOOT, an ER20 token cryptocurrency that… well I’m not really sure what the point of it is.

If Game Loot Network was unable to get a games library off the ground, what is adding a cryptocurrency to the platform going to do?

Every game on the platform uses our token, LOOT. It’s a gaming currency with actual worth.

No more hollow high-scores and empty achievements; your virtual triumphs have real-life value.

I might be pointing out the obvious here, but wasn’t that the intention behind the original Game Loot Network tokens?

I mean what, launch a script altcoin and hope the its value offsets having to support token payouts the company itself was otherwise funding – on games nobody seems to be playing anyway?

The rest of Game Loot Network’s compensation plan is pyramid recruitment and commissions paid on $10 a month Groundbreaker subscriptions.

Unless I’m missing something, if the Premium Gamer model flopped than Groundbreaker isn’t going to be any different.

That leaves affiliates paying $125 a month (which conveniently generates 100 PV), to earn commissions on those they recruit also paying $125 a month.

While it is possible to generate 100 PV via retail sales, like with the token model this is unlikely to happen.

Feel free though to query a potential Game Loot Upline as to how they qualify for commissions each month.

I’d be willing to bet the vast majority of Game Loot Network affiliates who qualify for commissions do so with a monthly $125 spend.

There’s also the issue of pay-to-play, with the purchase Pixel Wielder and higher increasing income potential based on how much an affiliate spends.

In MLM income potential should always be a product of sales performance, not how much affiliates have paid in fees.

In conclusion Game Loot Network has a game library full of games nobody appears interested in.

They’re now adding a LOOT altcoin to the model, hoping *somethingsomething*cryptocurrency hype bandwagon*somethingsomething* lots of money.

Yeah, I’m not seeing it.